![]() ![]() ![]() When a player claims an animal, they may either sell it for money or save it as a trophy. Only when they find it can they “bag it.” Then, a bagged animal must be “claimed” at the cabin that players start out at in each map. Just as in real life, this requires a great deal of patience.Īlso, it should be noted that, in order to claim an animal, the player must first track the wounded animal. While these points of interest can easily be located in sprawling flat locations with few obstacles like Pawnee Meadows, they are much more difficult to find in dense areas such as Roosevelt Forest. Tents can also be found and are used as fast-travel between locations. Stands and blinds are best used with various animal calls that can be purchased. While utilizing the dogs takes some patience at times while you work with it to improve, it is still an amazing feature that improves the quality of the game overall.Ī hunter follows his dog as it tracks an animal in Hunting Simulator 2.īesides this, hunters may find stands or blinds scattered across the environment that can be used to hide themselves from animals and give them a different way of hunting if they get tired of finding tracks and stalking their prey. While the latter two breeds seemed to be helpful all the time, there were times where I was able to follow tracks more accurately and quicker than my Beagle. As your dog’s skills increase, the better they are at identifying animals, not giving up on searching for animals, and having better stamina to track or retrieve. Your dog’s expertise, drive, and stamina will improve the more that you utilize your dog. Beagles are used to track or flush animals Labrador Retrievers are used to return downed animals from water and are used primarily for hunting waterfowl German Shorthaired Pointers will point at smaller game that is hard for the hunter to see. The dogs can be commanded to do different things based on their breed. The dogs are the newest addition to the series and there are three different breeds, all with different functions, that can be purchased. They can use their dog to track animals, track animals themselves, or find a stand to call an animal in. The player starts out at their cabin (there’s one at each map) and from there, they can go anywhere and hunt anyway they like. Once all of this is decided, the player must pick where they want to hunt and head out into the wilderness. Animals do seem to react in realistic ways, but I feel that, at best, this realism is diluted by the lack of a true day-night cycle.Ī player walks in Roosevelt Forest in Hunting Simulator 2. While players newer to the genre may appreciate this, it was an aspect that removed me from the simulation. Regardless of what’s selected, it appears that you will stay within that time slot until you return to the lodge. When I first selected morning, I expected it to just be a “starting time,” and I figured as I hunted, I would watch as the sun made its way through the sky-but that never happened. While hunting at night is illegal for a good amount of species in most states, I believe this game goes too far by removing this. In the original game, there was a day and night cycle that allowed the player to hunt as long as they wanted. While all this is standard, I was surprised by the developer’s choice to allow the player to select the time of day a hunt is: morning, afternoon, or evening. Once equipment is bought, the player can choose what they wear, what guns or calls to bring, or visit the shooting range. The interior of the lodge in Hunting Simulator 2. Ultimately, this feature puts more decision-making on the player and was enriching to the overall experience, even if it was aggravating at times. I was frustrated at times when I would come across a fox or elk with no tag to hunt them, but I had only myself to blame. It forces the player to strategize and plan their hunts ahead of time. Having to purchase these licenses felt like a good inclusion to me, as it added to the simulation experience. There are three regions: Colorado, Texas, and Europe, with each location having two subregions. The licenses range in price, but are necessary to hunt every species at each location. Gameplay – A More Realistic Sim The LodgeĪfter the tutorial, the player starts in the lodge with 5,000 credits, which can be used to purchase scents, calls, and clothing, but most importantly, animal licenses. Without discovering or knowing about this section, the tutorial may not be extensive enough for first-time players of the genre. For further information, the player will have to consult the bookshelf (i.e. This tutorial is very basic, as it just touches on the minimal controls needed to play the game. While the tutorial was fine, I realized that I have played a plethora of hunting games over the years. A hunter stands next to his dog and a cabin in Hunting Simulator 2. ![]()
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